Road Trip Adventure (Road Trip) | |
---|---|
Developer(s) | E-game |
Publisher(s) | |
Designer(s) | Etsuhiro Wada |
Series | Choro Q series |
Platform(s) | PlayStation 2 PlayStation 3 |
Release |
|
Genre(s) | Racing / Adventure |
Mode(s) | Single player, multiplayer |
City | Description | Street style | Race tracks |
---|---|---|---|
Peach Town | Themed after the archetypal small town, surrounded by countryside | Tarmac, earth, grass | Peach Raceway 1 and 2 |
Fuji City | Japanese-themed city | Earth | Ninja Temple Raceway, Temple Raceway |
My City | The player's own, which s/he advertises to gather diverse new residents | Tarmac | Endurance Run |
Sandpolis | Modeled after Las Vegas, largest city in the game | Tarmac, earth | Desert Raceway, Night Glow Raceway |
Chestnut Canyon | A Grand Canyon-esque town atop a hill | Rock, earth | Miner 49er Raceway, Lava Run Raceway |
Mushroom Road | A mushroom-themed town in a forest, smallest city in the game | Earth, mud | River Raceway, Slick Track, Oval Raceway |
White Mountain | A snowy town centered around a mountain | Snow, earth | Snow Mountain Raceway |
Papaya Island | Tropical island, reachable by driving through the ocean | Earth, sand | Lagoon Raceway, Sunny Beach Raceway |
Cloud Hill | A collection of floating islands in the sky, accessible only from a house on Papaya Island | Tarmac, metal | Tin Raceway |
Reception | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|